When you play an UNO game with a multiplier, have you ever felt like you lose more coins than you win? And if you’re new to the game, you might have also noticed that losing in “Go Wild” mode seems to cost more coins than in the regular “Classic” mode. You might have wondered about this for a while, right? Don’t worry! In this article, I’ll explain how UNO Coins are calculated after you win or lose a match in the UNO Mobile game, using easy examples.
What are UNO Coins and How are They Used?
UNO Coins are the primary in-game currency in UNO Mobile. Here’s how you can use them:
- Entry Fees: You need coins to enter any “Coins League” match (e.g., Classic x20, Go Wild x40, etc.).
- Shop Purchases: In the game’s shop, you can use coins to buy things that make your game look different (like new designs for your cards or pictures for your profile). You can also sometimes buy special items or cards for private games. But also note that these decoration items are visible only in special events and for limited-time periods only and may not be available all the time just for regular items like decorations, effects, emojis, shields etc. in the in-game shop. As such, what I can suggest for you is to regularly check the UNO mobile official store for any offers or sales for decorations that you can buy using Coins except the Diamonds. You can also sometimes buy special items or cards for private games.
- Social Features:
- You can send a small amount of coins (10 coins) to your friends once a day.
- If you’re part of a “Club” in the game, you can share or ask for coins with other members.
- UNO Universe: In the special “UNO Universe” mode, you can use coins to try and get a better starting hand of cards if you don’t like the first ones you get.
- Events/Tournaments: Sometimes, you might need to pay coins to enter special game events or tournaments.
How UNO Coins are Calculated
Let’s get straight to it! The number of coins you win or lose depends on the point system in the game.
The first person to use all their cards wins. If the timer runs out before someone finishes, the person with the fewest points in their hand wins. Everyone else is ranked based on the points of the cards they have left. More points usually mean a lower ranking and potentially more coins lost.
What is the Point System in UNO Mobile Game?
To understand how coins are counted, you need to know the point values of different UNO cards:
TYPE OF CARDS | SPECIFIC CARDS | NEGATIVE POINTS VALUE |
---|---|---|
Number Cards | 0–9 | -0 to -9 |
Action Cards | Reverse, Skip, +2 | -20 each |
Wild Cards | Wild, Wild +4 | -50 each |
So, the more cards you have left at the end of a match, and the higher the point values of those cards, the more points you’ll have.
Now, here’s how it works for winning and losing coins:
- Single Player Mode: If you play by yourself in Classic or Wild mode, the players who finish in 1st and 2nd place win coins. The players in 3rd and 4th place lose coins. The amount you win depends on how many points the 3rd and 4th place players had left.
- 2v2 Mode: If you play with a teammate, the team with the lowest individual score (absolute values) wins, not the combined scores of both teammates. If your team wins, you and your teammate will each get the same amount of coins that the losing team lost.
Coin Calculation Rules by Mode
Step 1: Understand Player Rankings
[A] For Single Player Modes: Players are ranked based on the absolute values of their scores (lower = better). Negative scores (e.g., -69, -4) are converted to positive values for ranking.
For example:
- Player A: –115 → Absolute value = 115
- Player B: -0 → Absolute value = 0
- Player C: -69 → Absolute value = 69
- Player D: -4 → Absolute value = 4
Ranking Order:
0(1st Place) < 4(2nd Place) < 69(3rd Place) < 115(4th Place)
[B] For 2V2 Modes: Teams are ranked based on the same absolute values of their scores (lower = better). Negative scores (e.g., -98, -121) are converted to positive values for ranking. However, the team with the player who has the lowest individual score wins, not the combined points of both teammates.
For example:
- Player A from Team-1: -98 → Absolute value = 98
- Player B from Team-2: -178 → Absolute value = 178
- Player C from Team-1: -0 → Absolute value = 0
- Player D from Team-2: -121 → Absolute value = 121
As we can see here, Player C from Team-1 has the lowest individual score, so the Team-1 will be the Champion team here and Team-2 is losing.
Ranking Order:
Team 1 (1st place) < Team 2 (2nd place)
Step 2: Apply Rules by Mode
[A] Single Mode (Classic or Go Wild)
- Winners: 1st and 2nd place.
- Losers: 3rd and 4th place.
Rule for Losers:
Your penalty depends on two factors:
- Your Score × Match Multiplier
- Minimum Penalty (fixed for 3rd/4th place).
The game uses whichever value is higher:
- 3rd Place: Penalty = MAX (3rd Placed Player’s points × multiplier, 40 × multiplier).
- 4th Place: Penalty = MAX (4th Placed Player’s points × multiplier, 60 × multiplier).
- Rule Breakdown:
- If (your score × multiplier) ≥ minimum penalty: You lose coins equal to your score × multiplier.
- If (your score × multiplier) < minimum penalty: You lose coins equal to the minimum penalty (40× or 60× multiplier).
- Rule Breakdown:
[Note: Just in case you don’t know what is the “match multiplier” means in here, let me tell you it’s just about the different types of match (from lower to higher risk and rewards) which you have seen in Classic (example: x2, x4, x8, x20, x40, x80, x200) and Go Wild (example: x2, x4, x8, x20, x40, x80, x200, x600) Modes. The numbers 40 and 60 are minimum coefficients for 3rd and 4th place penalties.]
Rule for Winners:
- Total Lost Coins = 3rd’s penalty + 4th’s penalty.
- 1st & 2nd Place: The split depends on the score difference between 1st and 2nd place. The greater the score difference, the more coins the 1st-place player earns compared to the 2nd-place player.
This is a secret algorithm about how the system determines the percentage of winning coins for 1st and 2nd rankings. However, based on our analysis of real Single Mode gameplay matches, we’ve derived tentative coefficient percentages range to predict splits. These percentages are not fixed and may vary slightly between matches:
Single Gameplay Mode | Score Difference (2nd-1st) | 1st Place Coefficient (%) | 2nd Place Coefficient (%) |
---|---|---|---|
Classic | 0 – 10 | 65% – 70% | 30% – 35% |
Classic | 11+ | 70% – 75% | 25% – 30% |
Go Wild | 0 – 20 | 62.5% – 65% | 37.5% – 35% |
Go Wild | 21+ | 70% – 75% | 25% – 30% |
Example 1: x40 Classic Single Mode
Let’s look at this real example from a Classic x40 game I had played. Here were the final scores, and one player finished their hand of cards successfully without the timer running out
- farc4y = -9 points
- ACE = -0 points
- Makc = -4 points
- Rufino = -39 points
As per the ranking factors which follows the absolute values, the negative scores will be converted to positive values for rankings. So, here will be the ranking sequence:
- -0 (absolute 0) → 1st Place.
- -4 (absolute 4) → 2nd Place.
- -9 (absolute 9) → 3rd Place.
- -39 (absolute 39) → 4th Place.
Here’s how the coins were calculated for the winners:
- Calculate the loss for 3rd place (farc4y): The game takes the higher of (9 points x 40) = 360 coins, OR (40 x 40) = 1600 coins. So, farc4y lost 1600 coins [(Points score × multiplier) < minimum penalty].
- Calculate the loss for 4th place (Rufino): The game takes the higher of (39 points x 40) = 1560 coins, OR (60 x 40) = 2400 coins. So, Rufino lost 2400 coins [(Points score × multiplier) < minimum penalty].
- Total coins lost by 3rd and 4th place: 1600 + 2400 = 4000 coins.
- Score difference between 1st and 2nd = 4 – 0 = 4
- ACE‘s winnings (1st place): ACE got 70% of the total lost coins, which is 4000 x 0.70 = 2800 coins.
- Makc‘s winnings (2nd place): Makc got 30% of the total lost coins, which is 4000 x 0.30 = 1200 coins.
So, in this match:
- ACE (1st place) = +2800 coins.
- Makc (2nd place) = +1200 coins.
- farc4y (3rd place) = -1600 coins.
- Rufino (4th place) = -2400 coins.
Example 2: x20 GoWild Single Mode
Here’s another real example from a Go Wild x20 game I had played. Here were the final scores, but nobody finished their hand of cards successfully because the timer ran out, so there is no zero (0) in points (unlike the first Classic Mode example):
- Cassie = -107 points
- farc4y = -27 points
- SIMIX = -94 points
- Eye.ris = -240 points
First Step: Determine Rankings
Players are ranked by absolute values of their scores (lower = better), so here is the ranking order:
- Ranked 1st, farc4y = -27 (Absolute 27).
- Ranked 2nd, SIMIX = -94 (Absolute 94).
- Ranked 3rd, Cassie = -107 (Absolute 107).
- Ranked 4th, Eye.ris = -240 (Absolute 240).
Second Step: Calculate Penalties for Losers
- Multiplier: x20
- 3rd Place (Cassie):
- Score × Multiplier: 107 × 20 = 2140
- Minimum Penalty: 40 × 20 = 800
- Final Penalty: Maximum of (2140, 800) = −2140 coins [As, (Points score × multiplier) > minimum penalty]
- 4th Place (Eye.ris):
- Score × Multiplier: 240 × 20 = 4800
- Minimum Penalty: 60 × 20 = 1200
- Final Penalty: Maximum of (4800, 1200) = −4800 coins [As, (Points score × multiplier) > minimum penalty]
- Total Lost Coins: 2140 + 4800 = 6940 coins
Third Step: Distribute Coins to Winners
The Score difference between 1st & 2nd place is (94 – 27) = 67, so the split will be approximately 70%–75% for 1st place and 25%–30% for 2nd place.
- 1st Place (farc4y): 6940 x 71.18% = +4940 coins (as per the actual game results)
- 2nd Place (SIMIX): 6940 – 4940 = +2000 coins (as per the actual game results)
Example 3: x200 Classic Single Mode
Here were the final scores of in-game results:
- Vero = -27 points
- farc4y = -0 points
- Sini = -12 points
- Anide = -31 points
First Step: Determine Rankings
Here is the ranking order based on absolute values again:
- -0 points (Absolute 0) = Ranked 1st (farc4y)
- -12 points (Absolute 12) = Ranked 2nd (Sini)
- -27 points (Absolute 27) = Ranked 3rd (Vero)
- -31 points (Absolute 31) = Ranked 4th (Anide)
Second Step: Calculate Penalties for Losers
- Multiplier: x200
- 3rd Place (Vero): Maximum Coins Lose = (27×200, 40×200) = (5400, 8000) = – 8000 coins [(Points score × multiplier) < minimum penalty]
- 4th Place (Anide): Maximum Coins Lose = (31×200, 60×200) = (6200, 12000) = – 12000 coins [(Points score × multiplier) < minimum penalty]
- Total Lost Coins: 8000 + 12000 = 20000 coins
Third Step: Distribute Coins to Winners
- Score difference between 1st & 2nd = (12-0) = 12; the split will be around 70%–75% for 1st place and 25%–30% for 2nd place.
- 1st Place (farc4y): 20000 x 70% = +14000 coins (as per the actual game results)
- 2nd Place (Sini): 20000 x 30% = +6000 coins (as per the actual game results)
[B] 2v2 Mode (Classic or Go Wild)
- Winning Team: The team with the lowest individual score (most negative).
- Losing Team’s Penalty: Total penalty = (Sum of both teammates’ scores) × Multiplier.
- Rewards: Each winning player gains the total penalty, while each losing player loses the same amount.
Example 1: x40 Classic 2v2 Mode
Based on the real gameplay results below, the two teams with the individuals are:
- Team A: Guglia (-34, absolute 34), farc4y (-23, absolute 23).
- Team B: Dee (-19, absolute 19), Eva (-40, absolute 40).
First Step: Determine Rankings
Team B wins because Dee (-19, absolute 19) has the lowest absolute value (19 < 23 < 34 < 40).
Second Step: Calculate Penalties for Losers
- Multiplier: x40
- Total Penalty for Team A = (34+23) × 40 = 57×40 = 2280 coins.
- Each losing player (Guglia & farc4y) loses -2280 coins.
Third Step: Distribute Coins to Winners
Each winning player of Team B (Dee & Eva) gains +2280 coins.
Example 2: x20 GoWild 2v2 Mode (Bankruptcy Case)
The actual gameplay result of a GoWild 2v2 match is listed below:
- Team A: Nao (-0, absolute 0), farc4y (-98, absolute 98).
- Team B: Dzenan (-178, absolute 178), Svi (-121, absolute 121).
First Step: Determine Rankings
Team A wins because Nao (-0, absolute 0) has the lowest absolute value (0 < 98 < 121 < 178).
Second Step: Calculate Penalties for Losers
- Multiplier: x20
- Total Penalty for Team B = (121+178) × 20 = 299×20 = 5980 coins.
- Svi (Team B) only has 3834 coins, so he loses -3834 coins (bankrupt).
- Dzenan (Team B) loses the full -5980 coins.
Third Step: Distribute Coins to Winners
- Total Lost = (3834+5980) = 9814 coins.
- Average Reward per Winner for Team A = (9814/2) = 4907 coins.
Conclusion
By now, you should have a much clearer understanding of how those precious UNO Coins are won and lost after each match in UNO Mobile. Remember, it all comes down to the points left in your hand, the game’s multiplier, and how you rank against other players. Be cautious when playing high multiplier matches, especially if you’re still new to the game, as you may end up losing more coins than you currently have and go bankrupt!
Still have questions or some interesting coin calculation stories from your own games? Share them in the comments below – I’m always excited to hear about your UNO Mobile experiences!
FAQs
Why do I lose more coins than I win in UNO Mobile?
The system ensures total lost coins = total gained. Winners split coins lost by losers (e.g., 70:30 in Classic), but penalties feel harsher due to score-based minimums (40×/60× multipliers).
How are UNO coins calculated in 2v2 mode?
The losing team’s combined absolute scores × multiplier. Each winner gains this total; each loser loses it. [Example: -23 + -34 at x40 = -2,280 coins per player.]
Does UNO Mobile use combined team scores or individual scores in 2v2?
Rankings use the lowest individual score per team (not combined). Penalties use the team’s total combined scores.
Why did I lose coins even after winning in UNO?
This happens if you disconnect mid-game or violate rules (e.g., timer abuse). Normal wins always reward coins.
What’s the minimum coins you can lose in UNO?
* For 3rd place: 40 × multiplier (e.g., x40 = -1,600). * For 4th place: 60 × multiplier (e.g., x40 = -2,400). [Here 40 & 60 are minimum Coefficient percentage for 3rd & 4th place rankings.]
How do Wild Cards affect coin loss in UNO?
Each Wild Card (-50 points) multiplies by the match value. Example: 2 Wild Cards in x80 multiplier = -8,000 coins lost.
Why do Go Wild matches deduct more coins than Classic?
Go Wild uses a 62.5:37.5 split (vs. Classic’s 70:30) and often has higher multipliers (e.g., x600), amplifying penalties.
Can you go bankrupt in UNO Mobile? What happens?
Yes! If you can’t pay the full penalty, you lose all remaining coins, and winners’ rewards adjust to the actual lost amount.
How does the timer affect coin calculations in UNO?
If time runs out, rankings are based on current hand scores. Penalties/rewards apply as normal.
Is there a cap on UNO coin rewards per match?
No cap, but rewards depend on losers’ scores. Example: A x200 match with -150 score = -30,000 coins lost (split 70:30).